Ux Designer

Há 2 dias


Espírito Santo, Brasil Memory Ware Tempo inteiro

Join to apply for the Ux Designer role at Memory Ware At Memory Ware, we craft games that invite players into deep, meaningful experiences with systems that reward curiosity and stories that linger long after the screen fades. We’re looking for a UX Designer excited to shape player experience across combat, exploration, and narrative, especially in games inspired by classic and modern JRPGs. As a UX Designer on our team, you’ll own initiatives across the entire player journey—from moment‑to‑moment interactions to broader systemic experiences like progression, combat, and exploration. What You’ll Do Lead UX thinking across major systems, ensuring that core mechanics (e.g. combat, dungeons, item use, turn management) feel intuitive, satisfying, and player‑first. Design flows, wireframes, and interaction prototypes to support key experiences, not just interfaces. Collaborate with designers to improve the feel and clarity of core game mechanics. Identify friction points across the entire gameplay loop and propose smart, game‑genre‑aware solutions. Bridge the Design Team with other teams to ensure visual and technical execution supports usability and emotional tone. Use tools like Figma, Miro, and Unity to develop and communicate UX intent and build low‑fidelity prototypes that build confidence in our systems. Research and document genre conventions (especially JRPGs), identifying both good practices and opportunities for innovation. Help define usability testing plans and translate feedback into actionable iterations. Advocate for accessibility, clarity, and joy in every part of the game. What We’re Looking For Experience as a senior or lead UI/UX designer on at least one shipped game or app. A portfolio demonstrating strong visual design, user flows, and UX strategy. Experience working directly with engineers and shipping UI in a game engine (ideally Unity). Experience designing UX in game development, ideally on games with layered systems and mechanics. A player‑first mindset: designing with emotional clarity, pacing, and flow in mind. Strong UX fundamentals: flow design, interaction principles, usability best practices. Excellent communication skills. Ability to explain reasoning, take feedback, and build alignment. Comfort owning initiatives and proactively improving player experience across disciplines. Passion for system‑heavy or narrative‑rich games, especially RPGs, strategy, or adventure titles. Bonus Points For Experience designing for console or controller‑first games. Motion design or interaction design skills for feedback and transitions. Game design literacy, especially if you can engage in design discussions beyond UX. Familiarity with accessibility design for games. Send your e‑mail to ****** with a subject like “UX Designer‑ Your Name” and include your resume and portfolio. Feel free to add any details about yourself that you’d like to share. Memory Ware is a fully remote studio dedicated to creating player‑first video games with compelling stories and lasting experiences. #J-18808-Ljbffr


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