UI/UX Designer

4 semanas atrás


Brasil EnzRossi Tempo inteiro

Location : Remote [LATAM preferred] Engagement : Part-time Contractor Start Date : Start December 2025 Duration : 4 to 6 weeks [possibility of extension] Schedule : 15 to 20 hours per week [or full-time for two sprints] About the Role We’re looking for a UI/UX Designer with strong Motion UI expertise to elevate our product experience through animation, micro-interactions, and motion-driven storytelling. You’ll craft intuitive interfaces, define motion principles for our design system, and design flows that feel smooth, modern, and expressive. This engagement is part of a larger product initiative, and strong performance may lead to future design phases. We’re seeking someone detail-oriented, proactive, and comfortable collaborating with product, engineering, and leadership in a remote, fast-paced environment. Responsibilities Design intuitive, accessible UI and UX flows enriched with clean, purposeful motion Create animations, transitions, micro-interactions, banners, and Lottie or Framer Motion-ready assets Build or refine a lightweight design system in Figma, including components, tokens, motion states, and documentation Propose tasteful animation patterns that enhance usability rather than distract Explore modern visual styles, including subtle 3D, parallax, or holographic-inspired elements Ensure all motion follows accessibility best practices [reduced motion, contrast, timing, cognitive load] Deliver final assets with implementation notes for engineering teams Collaborate closely with product to iterate quickly based on feedback Requirements 4, or more, years of experience in UI/UX design with strong motion and interaction design skills Expert-level Figma skills Proficiency with animation tools such as After Effects, Lottie, Rive, or Framer Motion Portfolio demonstrating motion-first interfaces, refined UI, and strong UX thinking Ability to articulate design decisions clearly and collaborate efficiently Advanced English for communication with international teams Nice to Have Knowledge of Spline, Blender, or other 3D prototyping tools Experience building or maintaining design systems at scale Familiarity with front-end animation frameworks [React, Framer Motion, CSS transitions] Previous work in agile or fast-paced product teams Why Join Your work will directly shape how users experience motion in our product. This is a highly visible project with room for creativity and experimentation. You’ll join a small, focused remote team that values craft, clarity, and smart design, and there’s a strong chance for future collaboration as the product expands. If you love designing beautiful, usable interfaces combined with thoughtful motion and interaction design, this role is a great fit.


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