Senior Lighting Technical Artist

2 semanas atrás


Sao Paulo, Brasil Magic Media Tempo inteiro

Magic Media is a pioneering media, entertainment and tech group powered by creativity and innovation. We have a physical presence in 14 countries and expertise in the areas of art, animation, cybersecurity, game development, software development, VFX and video production amongst others. We work with leading developers and publishers within the games and tech industry, providing support and solutions designed around individual needs and carried out by global experts.

We produce our industry-leading results by constantly staying at the forefront of modern technology and cutting-edge processes and practices. The best of Magic Media’s teams are known for their strong initiative, not just in taking care of their day-to-day responsibilities but in helping identify ways to build, grow, and improve.

**Responsibilities**
- Design and implement lighting setups for game levels
- Work with the art director and other art team members to ensure consistent visual quality
- Collaborate with tech art and engineering to maximize the visual quality of our games whilst maintaining performance
- Work closely with designers to maximize the impact of lighting in order to enhance gameplay
- Keep the artistic style consistent with a defined visual style in video games
- Collaborate with the tech-art team to develop lighting related blueprints and other lighting effects, to create dynamic lighting gameplay elements
- Assist in developing an efficient pipeline for lighting
- Utilize strong knowledge of platform strengths and limitations
- Mentor and assist the art team to further their understanding of in game lighting
- Ensure lighting delivery aligns with the production roadmap
- Excellent communication and collaboration skills

**Requirements**:

- 5+ years of experience within the Lighting Art discipline with at least 2+ years of experience as a Lighting Artist in game development using Unreal Engine(Lumen knowledge required)
- Shipped at least 2 games in Lighting Art role; preferably full cycle on a ‘AAA’ console or PC title.
- Proven experience in creating lighting art for different kind of locations
- A solid understanding in game engines lighting systems and techniques
- Knowledge in Unreal Engine’s shaders and material development
- Experience in lighting optimizations, from profiling to implementation
- Outstanding artistic skills, with a good understanding of color and composition
Relentless proactivity in reference materials analysis from the real world and video games
- Excellent organization, time management, and communication skills.
- You have a great team spirit and are proactive. Professional working English proficiency.A passion for video games

**Desirable pluses**
- Experience in lighting big open-world games
- Background in a wide variety of platforms like PC, VR and WebGL games
- Skills in Technical Lighting Art (like light optimizations)
- Knowledge in Shader and Materials development

**Benefits**
- Be part of an international Group with offices worldwide
- Career growth and development
- Working closely with a team of like-minded people in a fast-paced, multicultural environment
- Ongoing training and professional self-improvement opportunities
- Flexible working hours
- An inclusive culture and open communication



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