Chief Game Development Architect

Há 18 horas


Manaus, Amazonas, Brasil beBeeGame Tempo inteiro R$120.000 - R$150.000

Job Description:

  • We are seeking a highly experienced Chief Game Development Architect to lead our engineering team.
Responsibilities:

The successful candidate will have overall responsibility for the technical direction of our game development projects, ensuring timely delivery and high-quality solutions.

Key areas of focus include:

  1. Leading a team of engineers to deliver scalable, efficient, and high-performance gameplay, multiplayer, UI, and rendering systems.
  2. Overseeing the architecture and implementation of these systems across Unreal, Unity, and custom engines.
  3. Conducting regular 1-on-1s with engineers to provide mentorship and support career growth.
  4. Ensuring technical quality by conducting code reviews and driving performance optimization efforts.
  5. Collaborating cross-functionally with Design, Art, UX, and QA teams to deliver high-quality solutions.
  6. Managing project risks by identifying technical challenges early and working with stakeholders to resolve blockers.
  7. Communicating project status, technical trade-offs, and resource needs to leadership and external clients.
Requirements:

To be successful in this role, you will need:

  • At least 7 years of development experience, with a strong focus on C++ and game development.
  • Prior experience leading an engineering team, driving technical direction, and mentoring developers.
  • Advanced/Fluent English (C1/C2), with the ability to communicate effectively with internal teams and external stakeholders.
  • Strong background in Unreal Engine, Unity, or custom engine development, with expertise in gameplay, UI, or rendering.
  • Experience in performance optimization, ensuring efficient memory usage, CPU/GPU performance, and scalability.
  • Familiarity with source control systems (e.g., Git, Perforce) and CI/CD pipelines for game development.
  • Proven ability to collaborate cross-functionally with Design, Art, UX, and QA teams to align on technical solutions.
Nice to Have:

While not essential, experience in the following areas would be beneficial:

  • Multiplayer game development, including networking, replication, and server architecture.
  • Background in porting games to multiple platforms, optimizing for different hardware constraints.
  • Knowledge of game AI systems or procedural content generation.
  • Proficiency in scripting languages such as Python or C# for tooling and automation.
  • Experience with graphics programming, including shaders, rendering pipelines, and GPU optimization.
  • Prior experience working with distributed teams or external development partners.
  • Experience with console development for Gen8 (PS4, Xbox One) and Gen9 (PS5, Xbox Series X|S), including platform-specific optimizations, certification processes, and hardware constraints.
  • Experience with mobile game development, including performance optimization, memory management, and platform-specific considerations (iOS/Android).

This is an exciting opportunity for a highly skilled and experienced Chief Game Development Architect to join our team and drive the technical direction of our game development projects.


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