
Chief Architectural Designer
Há 3 dias
We are seeking a seasoned Principal Game Developer to join our team of innovators.
- Key Responsibilities:
Lead the development of large-scale projects, making strategic technical decisions that align with the company's broader objectives, such as designing and optimizing backend architectures for concurrent multiplayer systems. - Key Responsibilities:
Establish and enforce technical standards across the department, promoting modern development practices like microservices for backend, modular design, and multi-threaded programming to prevent race conditions. - Key Responsibilities:
Oversee architectural practices to ensure high-quality outcomes, implementing quality gates in CI/CD pipelines to enforce automated testing and performance benchmarks. - Key Responsibilities:
Act as a technical authority, advising and influencing multiple projects by integrating cutting-edge technologies, such as advanced rendering techniques or transitioning to Unreal Engine 5 for its Lumen, Nanite and RayTracing capabilities. - Key Responsibilities:
Provide expert technical support across multiple projects, serving as a key consultant for complex challenges like resolving severe performance bottlenecks or ensuring seamless cross-platform compatibility. - Key Responsibilities:
Drive innovation and continuous improvement, aligning technical direction with market trends to attract AAA publishers and maintain industry leadership. - Key Responsibilities:
Deliver technical training and mentorship, identifying industry trends and skill gaps to inform hiring strategies and professional development initiatives.
- Solid experience in software development, working with C++
- Proven ability to architect and develop scalable systems in Unreal Engine, Unity, or proprietary engines.
- Identifies and escalates potential technical risks early, ensuring smooth development and avoiding major blockers.
- Experience optimizing multiplayer architectures, including networking, replication, and client-server communication.
- Strong expertise in performance optimization, including CPU/GPU profiling and debugging multi-threaded code.
- Ability to design and implement developer tools to enhance workflow efficiency.
- Experience with UI development, ensuring high-performance rendering and user-friendly interfaces.
- Solid understanding of rendering pipelines, shader development, and performance optimizations in modern game engines, such as Metal, Vulkan, DX11/12.
- Rendering profiling and debugging expertise, using tools like RenderDoc, Unreal Insights, and Nvidia Aftermath for performance analysis and optimization.
- Experience with console development (Gen8/Gen9 – PS4, Xbox One, PS5, Xbox Series X|S), including platform optimizations.
- Expertise in managing complex version control workflows across multiple teams and projects, ensuring seamless integration and code quality.
- Strong knowledge of version control systems (Perforce, Plastic, Git, etc.), managing large-scale collaborative development environments.
- Deep experience with physics engines (Havok, Chaos, PhysX, Bullet, Box2D), implementing and optimizing physics-based interactions for game mechanics.
This position requires a strong foundation in game development principles, as well as the ability to collaborate with cross-functional teams to deliver high-quality results. The ideal candidate will be able to demonstrate a deep understanding of game development best practices, as well as a passion for innovation and continuous improvement.
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