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Technical Artist

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Job Description

Job Title: Technical Artist - Game Development

Company: Floowi Inc

Location: 100% Remote

Job Type: Full-time

Language Requirements: Advanced English (C1 level)

Compensation: Competitive salary in USD

Responsibilities
  • Optimize Asset Creation: Set up and maintain production pipelines and workflows to streamline asset creation.
  • Tool Development: Develop and test tools to enhance and assist the work of artists in production.
  • Collaboration: Collaborate with Art Leads, Technical Directors, and QA to ensure assets meet technical requirements.
  • Graphic Workload Efficiency: Utilize the best tools and methods for improving graphic workload efficiency.
  • Training and Documentation: Share best practices and conduct training sessions to ensure proper use of tools and methods. Produce and maintain documentation on tools, methods, training, processes, and engine limits for future reference.
  • QA and Bug Fixing: Lead the QA Team in ensuring assets are 100% bug-free and ready for release. Fix graphic bugs according to priorities and provide support to other artists.
  • Technical Art Constraints: Act as the gatekeeper for Tech Art constraints, pushing for top visual quality and performance.
  • Optimization and Profiling: Focus on optimization and profiling to achieve optimal performance.
Requirements
  • Game Development Knowledge: Knowledge in various areas of game development, including Modelling & Texturing, Scripting/Tools Development, Lighting, Shaders, VFX, Rendering & Post Processing, Rigging, and Animation.
  • Graphic Rendering Pipeline: Strong understanding of the Graphic Rendering Pipeline for next-gen technologies.
  • Unity and Source Control: Experience working with Unity and Source Control (Git, Plastic SCM).
  • Art Production Process: Strong technical background in the Art Production Process and Workflows.
  • Programming Knowledge: Programming knowledge in C# and Python.
  • Communication and Interpersonal Skills: Excellent communication and interpersonal skills.
  • 3D Development Software: Proficiency in 3D development software (3DS Max, Maya, Blender).
  • Next-Gen Technologies: Eagerness to learn current developing next-gen technologies for games.
  • Team Collaboration: Ability to work under pressure, learn new skills, and maintain positive team relationships.
  • Organizational Skills: Strong organizational skills and creativity in finding solutions.