Freelance Pixel Artist
Há 3 dias
**Responsibilities**:
- Design and Creation_
- Create unique pixel art assets such as characters, backgrounds, and other game components.
- Work closely with the design team to bring to life smarter NPC clones, personal landing pages, servers, and gameplays.
- Adapt your style to fit our branding and in-game aesthetics.
- Level Design_
- Collaborate with the team to design and create interactive environments within the game.
- Implement pixel graphics into levels, ensuring they contribute to the gameplay.
- Review and Revision_
- Revisit and modify assets as per optimization needs or design feedback.
- Adapt designs as the game evolves over time.
**Requirements**:
- Technical Skills_
- Proven experience as a Pixel Artist or in a similar role within game design.
- Proficiency in pixel art software (e.g., Aseprite, Photoshop).
- Demonstrable ability to create characters, UI elements, and environments in pixel art.
- Soft Skills_
- Strong communication and collaboration skills, especially within a remote team.
- Flexibility and capacity to handle multiple tasks and adapt to changing priorities.
- High attention to detail and commitment to delivering quality work in every art piece created.
- Mentality_
- Passion for creating engaging and visually appealing game experiences.
- A proactive and problem-solving mindset, able to foresee and mitigate design issues.
- Drive to continually study, improve, and explore new styles and techniques in pixel art.
As our game aims to blend elements from Delphi, Tiny Homepage, Rooms.xyz, Stardew Valley, Animal Crossing, Fall Guys, and more, a broad understanding of different game design styles and trends will be a strong advantage.
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