Cg Artist Aaa Video Games
Há 3 dias
**Title**:CG Artist, multiple disciplines
**Level**:Middle-Senior
**Location**: Anywhere in Romania, Poland, Spain, US, UK, Brazil and Mexico
**Type**:Remote, Home-Working
**We are extensively growing our Global Art Team**
As an Artist at **1518**, you will have the opportunity to work on high quality assets in one of our exciting projects. Our 2D/3D Artists mix keen technical skills with creative problem solving to develop the assets for our video games.
As part of our **2D Art Team,** you'll be a highly qualified and experienced **Concept Artist** with the skills to create the initial ideas and sketches, along with excellent final renders that will support the narrative of a given game. You will be able to bring character and personality through both the set/props and characters exploration sheets. We want to see your versatility and ability to develop innovative ideas that can keep consistency with the general style of the game.
As part of our **3D Art Team**, you'll be a highly qualified and experienced 3D professional with the skills to create different type of assets using both **hard-surface and sculpting techniques, 3D rigging and animations**.
We are ideally looking for mid-snr Artists that have at least around 5+ years of commercial experience in the games industry, but equally if you’re a super talented, self-taught, or even come from a different creative field, we would love to hear from you and review your portfolio.
**Requirements**:
**Global Qualifications**
- A keen eye for spinning narrative and life into a character and/ or sets & props.
- Have a good knowledge of Photoshop, CorelDraw or other 2D illustration software.
- Previous AAA/Indie/PC games, mobile games and NFT projects or at minimum a passion for games and knowledge of the gaming industry.
- Can quickly adapt to new client software and plugins (according to guides). Able to switch quickly and fluidly to new requirements and processes when required.
- Able to draw in an either realistic or a cartoon style. Double points if you can do both.
- Excellent understanding of the art fundamentals. A strong grasp of proportion, perspective, scale, lighting, colour, anatomy, silhouette and volume is key.
- Excellent design thinking skills, able to solve creative problems through innovative design, balancing form and function.
- The ability to provide multiple creative options, then iterate upon them as projects progress.
- Good understanding of creative briefs, able to consider elements such as context, timescales and creative constraints when solving tasks.
- Excellent time management skills, able to meet deadlines and multitask.
- Excellent collaborative attitude. A receptive individual who's open to take feedback and working together with team-mates and clients.
- **An eye-catching portfolio/reel is a must, we want to see that passion for either Characters, Environments and Props Design, 3D Rigging and 3D Animation.**
**2D/3D Concept Artists and Modellers**:
- Able to create top shelf quality game assets for our current and upcoming stylized projects from early concepting through to production and marketing. Skilled at creating 2D/3D concepts and models that are clean and organised. Consistently delivering well presented and defined artworks from the initial sketch/block out through to final render.
- Have a good knowledge of Photoshop, CorelDraw or other 2D illustration software.
- Have a good knowledge of Mari and/or Bodypaint 3D or other 3D texturing software.
- Have skills in hard-surface modelling (preferably knowledge of 3Ds Max).
- Exceptional technical skills, solid knowledge of 3D software (Max, Maya, Blender, Zbrush, Substance and Marmoset).
- Solid skills while using Substance Painter and Photoshop texturing, targeting physically based rendering.
- Familiarity with the entire game asset creation pipeline: high-poly sculpting, retopology, UV mapping, texture baking, texture painting, setting up and exporting to game.
- Understanding of real-time engines (Unreal Engine 4, Unity) and PBR pipeline.
**3D Animators and Riggers**:
- Skilled at working within Maya and Motion Capture data to create the animations.
- Knowledge of computer 2D/3D animation techniques, motion design and camera movement principles. Able to animate characters, objects and special effects.
- Experienced with animation mockups, able to plan and generate asset libraries to help smooth the pipeline.
- High level of proficiency in 2D/3D editing and software tools like Maya, After Effects CC, Premier Pro CC, Adobe Flash, Animate CC environment, Photoshop CC and Illustrator CC to be able to deliver any kind of good quality 2D/3D assets.
- Experience in game dev or outsource.
- Interest in the metaverses.
- Love of computer games.
- Good level of English, particularly with written communication
**Benefits**
- **Highly Attractive remuneration/financial reward**:
- **Freelance, Fixed-Term and Permanent Contracts**:
- **Career Advancement**:
- A comm
-
Video Games Tester
Há 6 dias
São Paulo, Brasil Pole To Win Tempo inteiro**On-site**Full time - São Paulo, State of São Paulo, Brazil Description THIS IS A ON-SITE (NON-REMOTE) JOB AND DEMANDS ENGLISH PROFICIENCY ESSA É UMA VAGA PRESENCIAL (NÃO-REMOTA) E EXIGE PROFICIÊNCIA EM INGLÊS Our Game QA Testers are gaming experts who test video games during the initial development stage. Their job is to detect any bugs or glitches...
-
2d Artist
1 semana atrás
São Paulo, Brasil Globant Tempo inteiroWe are a digitally native technology services company where innovation, design and engineering meet scale. We use some of the latest technologies in the digital and cognitive field to empower organizations in every aspect. Right now, we are looking for **2D Artist**to join our Gaming Studio at Globant! As a 2D Artist you will be a key member of the team,...
-
Uefn Game Designer
1 semana atrás
São Paulo, Brasil Big Moxi Games Tempo inteiroWe are looking for a Game Lead to drive the vision, design, and execution of standout UEFN (Unreal Editor for Fortnite) experiences. You'll be the creative force behind new game modes and maps — owning everything from the first pitch to final polish, building layouts, scripting gameplay with devices and/or Verse, and leading a small cross‑functional team...
-
2d Artist
Há 5 dias
Sao Paulo, Brasil Red Cerberus Brasil Tempo inteiro**Responsibilities**: - Create 2D Assets for games such as textures and props - Work alongside the programmers, producers, directors and different teams to iterate on the visual art style of a project - Create concepts and designs for multiple projects. This includes characters, environments, props and studies for visual effects, style, mood boards and...
-
Character Concept Artist
1 semana atrás
São Paulo, São Paulo, Brasil Side Tempo inteiro R$80.000 - R$120.000 por anoSide is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in Japan in 1994, Side has grown to become a global force in the video game industry, with over 40 studios in 15 countries worldwide and offices across North America, Europe, South...
-
Concept Artist Environment/Props
1 semana atrás
São Paulo, Brasil Side Tempo inteiroJoin to apply for the Concept Artist Environment/Props - Talent Pool (LATAM) role at Side 1 day ago Be among the first 25 applicants Join to apply for the Concept Artist Environment/Props - Talent Pool (LATAM) role at Side Get AI-powered advice on this job and more exclusive features. DescriptionSide is a global video game development and services provider,...
-
Senior Business Development Manager
1 semana atrás
Região Geográfica Intermediária de São Paulo, Brasil Kokku Games Tempo inteiroWe are looking for a highly experienced and connected professional to join Kokku as a Senior Business Development Manager, focused on driving strategic partnerships and sales with AAA studios and enterprise clients. This role is remote-friendly but based in Recife (Brazil) or Lisbon(Portugal), where proximity to key partners and major industry players...
-
Ieg - Product Manager (Mobile Game)
1 semana atrás
Sao Paulo, Brasil Tencent Tempo inteiro**Responsibilities**: Forge and execute strategies to bring new players through developing, implementing and maintaining actionable localized content and functions. Including in-game social system, hero-design, peripheral gameplay design, growth speed design, etc. Define key performance indicators to set goals for and track the performance of our efforts,...
-
Senior 3D Artist
1 semana atrás
São Paulo, São Paulo, Brasil Wildlife Studios Tempo inteiro R$80.000 - R$160.000 por anoThe Art Team at New Games is growing. With an audience of millions, our games are a gateway to unforgettable characters, vibrant worlds, and emotionally rich experiences.This is no small mission, but our secret weapon is our people. We are a collective of versatile, curious, and passionate artists working in synergy with designers, engineers, and PMs to...
-
Character Concept Artist
Há 7 dias
São Paulo, Brasil Pole To Win International Tempo inteiroSide is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in Japan in 1994, Side has grown to become a global force in the video game industry, with over 40 studios in 15 countries worldwide and offices across North America, Europe, South...