Unity Tech Artist | Mid-level Game Technical Art
2 meses atrás
THIS IS A ON-SITE ONLY (NON-REMOTE) POSITION AND DEMANDS FLUENT ENGLISH.
ESSA POSIÇÃO É ESTRITAMENTE PRESENCIAL (NÃO REMOTA) E REQUER INGLÊS FLUENTE.
PTW is looking for a talented and motivated Mid-Level Tech Artist to join our team. The ideal candidate will have a strong technical background combined with a keen artistic eye. You will work closely with artists, designers, and engineers to develop and implement technical solutions that enhance the visual quality and performance of our projects.
Key Responsibilities:
- Develop and optimize shaders, materials, and visual effects to achieve the desired artistic vision.
- Create and maintain technical documentation and best practices for the art team.
- Assist in the creation and integration of 3D assets, ensuring they meet performance and quality standards.
- Design and maintain efficient art pipelines and workflows.
- Develop custom tools and scripts to streamline the production process and improve team productivity.
- Collaborate with the engineering team to integrate new technologies and tools into the production pipeline.
- Work closely with artists and designers to troubleshoot and resolve technical issues.
- Provide technical support and guidance to the art team, helping them overcome technical challenges.
- Liaise between the art and engineering teams to ensure smooth communication and project development.
- Conduct regular reviews of art assets and provide feedback to ensure they meet technical and artistic standards.
- Stay updated with the latest industry trends and technologies to continuously improve the team’s capabilities.
Requirements
- Bachelor’s degree in game Design is a must.
- Strong portifolio in technical art.
- Proven experience with Unity game engine.
- Strong proficiency in scripting languages (e.g., Python, C#) and shader development.
- Excellent understanding of 3D art principles, including modeling, texturing, and animation.
- Experience with performance optimization techniques for real-time applications.
- Strong problem-solving skills and attention to detail.
- Good communication and teamwork skills.
- Experience with AR/VR development.
- Familiarity with version control systems (e.g., Git).
Benefits
- Competitive remuneration.
- Health insurance.
- Life Insurance.
- Private pension,
- Transportation allowance.
- Meal ticket.
- Dynamic, multicultural and fun environment.
- You will be working at the world's leading provider of game services.
- Supportive community inclusive of LGBTQ+, and any age, ethnicity, religion, or disability.
- Dedicated employee wellbeing program.
- Career growth opportunities.
Who we are
PTW is a global games services company, providing technical and creative services to many of the largest developers and studios around the world. Founded in Japan in 1994, PTW has grown to become a global force in gaming industry, with over 40 studios in 16 countries worldwide and offices across America, Europe, South America, and Asia.
Our industry leading services include art production, game development, quality assurance, plaer support, community management, localization, localization QA,audio production, and data collection. The PTW family of brands includes SIDE, 1518 Studios and Ghostpunch Games. For more information, visit www.ptw.com.
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