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3D Artist

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Sao Paulo, Brasil Snaphunt Tempo inteiro

The Offer Flexible working options Great work culture Leadership Role The Job You will be responsible for : Taking a "design brief" to understand requirements. Presenting ideas, concepts and design solutions to various stakeholders. Identifying design problems and devising elegant solutions. The Profile What specialist are we looking for: Portfolio with hard-surface works (vehicles, weapons, props, etc.) with realistic PBR texturing; Experience on a similar position in the video game industry on AAA projects as an 3D artist of military equipment, weapons; Confident knowledge of one of the 3D modeling software, such as: Maya, Blender, 3ds Max, Modo; Knowledge of pipeline game 3D development; Excellent understanding of Low-Poly modeling and UV unwrapping techniques; Confident use of tools for the effective creation of Hi-Poly mesh for bake, including sculpting at Zbrush/Blender; Understanding the principles and subtleties baking of Normal Map in Maya or Marmoset and their refinement; Confident knowledge of Substance Painter, ability to create authentic materials based on photo references; Experience working with fabrics in Marvelous Designer; Ability to work with blueprints; Strong knowledge of Adobe Photoshop; Good design and composition skills; Knowledge of written English to be able to effectively liaise with stakeholders in the region. Will be a plus: Experience as a gamer, interest in games, understanding different game genres and techniques of visualization; Drawing by hand; Art education; Teaching experience; Experience working with nodes in Substance Designer/Blender; Deep understanding of the principles of game engines and 3D graphics visualization; Experience with game engines (Unreal Engine, Unity, etc); The Employer Our client is a fast growing art outsource studio with focus on GameDev. Their clients are big gamedev companies: Playtika, Wooga, A Thinking Ape and many more. They are happy to announce an open vacancy — "3D Artist".