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Senior Game Designer

2 meses atrás


Brasília, Distrito Federal, Brasil Fortis Games Tempo inteiro
About the Role

We are seeking a highly skilled Senior Game Designer to join our team at Fortis Games. As a primary feature owner, you will be responsible for designing and developing major systems and features for our innovative game concepts.

Key Responsibilities:

  • Design Core Systems: Create proposals that articulate how these features and systems uphold the game's design pillars and drive the desired player behaviors.
  • Deliver Specifications: Provide clear, concise, and thorough specifications to cross-functional teams responsible for implementing these systems.
  • Lead Team Members: Provide direction on how content should be created, tuned, and live operated within these systems.

What You'll Achieve:

  • Expertise in Opportunity Spaces: Become an expert in the opportunity spaces, genres, and game mechanics you explore during prototyping and share your learnings with the broader product team.
  • Independent Design Philosophy: Develop an independent design philosophy that upholds the key tenets of Fortis' approach to products while adding your own unique approach to thinking about emerging patterns in service design.

Requirements:

  • Holistic View: A holistic view of game systems and the downstream effects of all design decisions throughout both the product and player lifecycle.
  • Design Principles: A firm understanding of fundamental design principles, metagame systems, game economies, and player psychology that allows you to design from first principles.
  • Technical Skills: Strong technical Unity skills from a game designer perspective. Comfortable with content design in Unity and Google Sheets. Familiarity with GitHub and merging work.
  • Communication Skills: Ability to articulate the nuances of abstract concepts and how they apply to complex, interrelated systems.
  • Feedback Synthesis: Ability to synthesize feedback from team members, user playtests, and other validation efforts into product insights and rapidly iterate on designs.
  • Games as a Service: Extensive knowledge of games as a service and live operations – you know what good looks like and can build efficient design processes, workflows, and tooling to enable it.
  • Leadership Skills: Enthusiasm for directing, mentoring, and otherwise elevating the people around you to do their best work.
  • Curiosity: A natural curiosity and eagerness to learn - we believe this is essential to our ability to stay ahead of the market and value this over years of experience.