3D Artist

3 semanas atrás


Brasil amberstudio Tempo inteiro
About the Role:

We're seeking a highly skilled 3D artist to join our team at Amber Studio. As a 3D generalist, you'll be responsible for managing various facets of the 3D production process, including modeling, texturing, lighting, rigging, animation, rendering, and compositing.

Key Responsibilities:
  1. Concept Interpretation: Translate 2D concepts and references into high-quality 3D models or sculpts with accurate fidelity to the original design.
  2. High Poly Modeling and Sculpting: Use industry-standard 3D modeling and sculpting software to create detailed and storytelling models with accurate proportions, craftsmanship, functionality, and accurate materials representation.
  3. Low Poly and Mid Poly Creation: Create the game-ready 3D model version of any sculpt or high poly, with clean, optimized, and smartly prioritized topology with efficient UVs and achieving the technical requirements of any project.
  4. Textures Creation: Use industry-standard software like Photoshop and Substance Painter to create all the high-quality and highly detailed texture maps required to achieve an accurate materials representation.
  5. Rigging and Animation Support: Collaborate with animators and riggers to prepare 3D models for animation by providing clean topology and rig-friendly meshes.
  6. Optimization and Performance: Optimize 3D assets for performance and memory usage without sacrificing visual quality implementing LODs and other optimization techniques.
  7. Asset integration: Export assets and integrate them in a video game engine.
  8. Efficient time management: Work efficiently to achieve the estimated times for each phase and punctually meet the delivery date.
  9. Teamwork: Collaborate and work closely with other artists to be a problem solver and foresee and communicate on time any quality, technical, or delivery issue that may affect the project.

The Skills:

We're looking for a candidate with strong polygonal modeling skills, a full understanding of technical foundations to manage assets to fit memory and performance considerations, and strong artistic sensibilities related to color theory, composition, scale, design, shape language while understanding the logic of craftsmanship basics, proportions, and industrial design.

Software Expertise:
  • Maya, 3DS Max, Blender or equivalent software.
  • Unreal Engine 5 and Unity.
  • Zbrush.
  • Substance Painter.
  • Substance Designer is a plus.

Required Application Materials:
  • Resume/CV.
  • Reel or Portfolio demonstrating the art and technical skills.

The Reward:

We offer competitive project-based compensation, the opportunity to work on exciting and diverse projects, clear communication and support throughout the project duration, flexibility in project timelines and deadlines, potential for long-term collaboration on future projects, and transparent and fair evaluation of your work.
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