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Level Designer
2 meses atrás
Big Moxi Games is seeking a highly skilled Level Designer to join our team in creating immersive and engaging game worlds for our AAA MMOG project.
Key Responsibilities- Develop design documentation for level progression, layout, and 3D block-outs for in-engine playtesting.
- Contribute innovative ideas to game mechanics, story, missions, and other aspects of the game.
- Collaborate with artists and programmers to bring ideas from concept to implementation.
- Proficiency in using Unreal Engine 4, particularly with landscapes and heightmaps.
- Experience in 3D game level building.
- Ability to receive feedback and direction from team members.
- Strong understanding of schedules and milestones.
- Capacity to create engaging gameplay using complex mechanics.
- Appreciation of aesthetics in level layout and presentation.
- Knowledge of console games and ability to analyze user experience.
- Effective communication skills in English.
- Experience with World Creator 2, Maya, and/or 3D Studio Max.
Big Moxi Games is a game development company focused on creating original IPs for mid-to-hard core gamers. We aim to build a strong portfolio of games that showcase our attention to detail and craftsmanship. Our current project, Wardens Rising, is a blend of fast-paced isometric action and base defense for PC and console.